Night Emperor Morwen Noctus Dark

Max rarity ★5, 3 evolution forms. Skills and Lv99 stats are listed for each form.

Base: Morwen Nightweaver (★4)

Artwork of Morwen Nightweaver (Base form)
Active skill
Abyssal BindInflict Bind (enemy can't attack or use hazards) for 2 drops / Target: all enemies (every living foe) / Stacking: applied to the enemy. Status effects and bleed stack or refresh, and clear when you move to the next enemy. This damage ignores element advantage and damage-nullify
Trigger
Triggers on 6-chain
Cooldown
22 drops initially, down to 15 drops (Rechargeable)
Leader skill
Twin ShadowDark / Light ATK 2.2× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
Lv99 stats
HP 5269 ATK 585 Heal 178

Resonance: Shadowed Nightweaver Morwen (★4)

Artwork of Shadowed Nightweaver Morwen (Resonance form)
Active skill
Abyssal SunderInflict Armor down (enemy takes +30% damage) for 6 drops / Target: all enemies (every living foe) / Stacking: applied to the enemy. Status effects and bleed stack or refresh, and clear when you move to the next enemy. This damage ignores element advantage and damage-nullify
Trigger
Triggers on 4-chain
Cooldown
22 drops initially, down to 15 drops (Rechargeable)
Leader skill
Twin ShadowDark / Light ATK 2.2× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
Lv99 stats
HP 8430 ATK 878 Heal 267

Apex: Night Emperor Morwen Noctus (★5)

Artwork of Night Emperor Morwen Noctus (Apex form)
Active skill
Twilight AegisHeal 60% max HP. For the next 6 drops you're in an "overheal" state: overflow from any heal (heart jewels, other heal skills) banks into a barrier up to 2× max HP. The barrier doesn't expire over time — it absorbs damage before your HP until depleted / Target: shared party HP (effectively whole party) / Stacking: healing stacks. While in the overheal window, anything past max HP banks into a barrier that doesn't expire over time — it takes damage before your HP until depleted
Trigger
Triggers when HP ≤ 50%
Cooldown
22 drops initially, down to 15 drops (Rechargeable)
Leader skill
Shadow InsightDark ATK 2× + 4+ chain damage 1.6× / Combining: an always-on effect. Both the leader and sub-leader apply at the same time
Lv99 stats
HP 15807 ATK 1472 Heal 470

Related pages

Back to all charactersAll skillsChoosing a leader skill

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