Luxia Astraea, Final Adjudicator Light

Max rarity ★6, 3 evolution forms. Skills and Lv99 stats are listed for each form.

Base: Luxia, Radiant Arbiter (★5)

Artwork of Luxia, Radiant Arbiter (Base form)
Active skill
Purge WaveClear every jewel with value 16 or lower. Fallen jewels merge on the next drop / Target: the board (the drop/chain itself) / Stacking: affects the board. The same type refreshes its duration. It does not change damage multipliers
Trigger
Triggers on 3-chain
Cooldown
22 drops initially, down to 15 drops (Rechargeable)
Leader skill
Light PowerLight ATK 3× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
Lv99 stats
HP 7313 ATK 795 Heal 333

Resonance: Luxia the Condemner (★5)

Artwork of Luxia the Condemner (Resonance form)
Active skill
Culling HandOn use, select and remove up to 6 jewels. Fallen jewels merge on the next drop / Target: the board (the drop/chain itself) / Stacking: affects the board. The same type refreshes its duration. It does not change damage multipliers
Trigger
Triggers when HP ≤ 100%
Cooldown
25 drops initially, down to 17 drops (Rechargeable)
Leader skill
Light PowerLight ATK 3× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
Lv99 stats
HP 11700 ATK 1192 Heal 416

Apex: Luxia Astraea, Final Adjudicator (★6)

Artwork of Luxia Astraea, Final Adjudicator (Apex form)
Active skill
Culling HandOn use, select and remove up to 6 jewels. Fallen jewels merge on the next drop / Target: the board (the drop/chain itself) / Stacking: affects the board. The same type refreshes its duration. It does not change damage multipliers
Trigger
Triggers when HP ≤ 100%
Cooldown
25 drops initially, down to 17 drops (Rechargeable)
Leader skill
Weakpoint EyeDamage on element-advantage merges 2.8× / Combining: when the leader and sub-leader share the same effect, their multipliers multiply together. They also multiply with an active skill's damage multiplier (only the single highest one if several are active at once)
Lv99 stats
HP 20110 ATK 1980 Heal 732

Related pages

Back to all charactersAll skillsChoosing a leader skill

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